The harsh crunch of gravel on sand underfoot reverberates through my jumpsuit…

Inside my helmet my breath comes in fast and ragged. I am sweating profusely under the brilliant shine of the triad of suns high overhead. We all struggle to keep our heart rates down, and our blood oxygen levels nominal. This scorching hot planet hangs with a red tinged sky. This horrid environment has little cloud cover, and is rocky, sand covered and almost entirely barren. The few scattered pieces of scrub brush are either a deep bruised purple or a sickly mustard infused brown. Through our helmets we can’t tell you what they smell like, but according to instrumentation we know they give of carbon monoxide and a mixture of cyanide and ammonia also. The team of scouts are being buffeted by a gale force wind. The rust coloured dust flies up hot as embers burning us through our environmental protection suits, clattering off our helmets and masks like white hot metal shavings. If we stand still for more than a couple of heart beats the soles of our boots begin to melt. The three suns range from a deep angry red to a near purple of absolute cosmic violence. In the distance of the horizon a herd of wild wandels can be seen racing hither and yonder. The tell tale sign of their presence are the mansteroud dust clouds that they kick up as they run. The uv blasted fines hang in the air, listing miles up into the stratosphere. The native beasts have to run everywhere in order to find food and to survive the intense heat once they venture out of their deep cave warrens. After our landing party had encountered them initially we determined them to not be a threat to us. The four legged over sized dog-bears had long thick tubular ‘hairs’ that they use to dissipate heat and keep cool. Tastiest beasts I’ve ever had the pleasure of finding on a back water planet. Not that we needed it, but the deep underwater aquifer that their warrens attach too allows the wandels to retain gallons of fresh water in a bladder under their bellies. Located in the only spot they can shade them from the over bearing sun light and oppressive heat. But we aren’t here to eat wandels, we’re here to find a rogue AI that has attempted to go off grid with her new found best friend. A crippled Pengar with only five limbs instead of six. Tiny miscreant of a thing. But a more brilliant ship wright and mechanic you will never encounter. Seems the Pengar named Errabor has developed a close relationship with our rogue AI Katayna, and we’ve been employed to locate them for the Company black ops sub contractor, one Mr. Boreck Kartcher. We’ve been paid handsomely, and I do not believe it was out of charity, but because he expects a good many of my fire team to die in the process. With great risk comes great financial reward.

Our first major clue to their whereabouts came from one of the tight beam communications repeaters that get sent off across the galaxy to try to maintain contact between every known quadrant of intelligent space. A random black box transponder ping from a supposedly decommissioned Falcon Heavy-Class star hopper went straight to the top of my in box marked most urgent. The second clue was the destroyed anti poaching gun platform that orbits this world being nearly obliterated by a head on collision with something super colossal. Put those together and we have a pretty good lead on our rogue elements. Scanning for life forms doesn’t really help us out, due to the protected wandels, sorry conservationists we ate two of them. Didn’t read the sign on the way down. Our bad. Plus the spec’s we got on Katayna says she isn’t classically defined as ‘alive’ , so much as sentient, and homicidal towards humanity. Hence the exorbitant pay we recieved for tracking her down and possibly bringing her back to Mr Kartcher.

PART THREE The Company: Sisters in Arms

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